Next up
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Maybe make the game all filtered?
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
Probably gonna make this way from now on.
unexpected and unedited unsettling renders
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?























14 comments