Game
Sins of the Past
8 years ago

Who needs sleep


The guard system is pretty much done, which leaves the rest of today to get player mechanics in place, and level design.

5d0ac013e75e3.png

How it basically works:
-Guards stick to their patrol path until they notice something
-Sensations pulse out on a timer (or event related) to all guards
-Guards have low and high priorities for sensations: if they’re on patrol they’ll investigate low priority sensations, but high priority sensations (ie a new noise close by) will override them.
-When they reach a sensation they start wandering near it randomly to check for things
-Once guards have checked a sensation out, it gets marked and will be ignored for awhile (possibly forever)
-Guards have attention spans, if they’ve been following the same sensation for awhile they might lose interest and try another one.
-Naturally spotting a player overrides all other behavior in order to chase and, eventually, attack them.

On the downside, guard path finding is a bit janky around corners due to godot’s pathing not handling tile based pathing correctly. There’s a possible workaround, but I don’t really have time to add it.

Aside: We tried 8 directional movement for the first time (way better for pixel movement and guard sight angles), and it’s pretty sweet.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Szayel Aporro Granz - Bleach