Game
Charlotte's Funhouse



2 years ago

Who's watching who?


So, great news! I've been making good progress in the quality of the camera filters and the detailing in the building's environment. I've also made a lot of progress on the actual office itself, and I've been able to do some test renders from the points of view you'll be able to look from.

For reference, think of the way you can look at 90 degree angles in POPGOES. That's the sort of mechanic I'm going for here, since the engine I'm using doesn't allow for the office scrolling perspective effect used in Clickteam FNaF games, and scrolling really just doesn't look right without that.

I'm hoping to make some significant progress on a demo and be able to release something to show what kind of gameplay you can expect from Charlotte's Funhouse. Maybe some development videos, if anyone is interested.



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I've been deciding whether or not I want to include a stage camera, considering the stage is visible from the office, but now after some thought I've decided to include one. I've got some ideas I'm cooking up, and I'd like to be able to show you soon!

here's a close up look at our new "little" friend...

any name suggestions? preferably starting with "S"

Who's over there?

I've been working on the game on and off recently because of college and work, so I'm happy to finally share some more of what I've made with you all.

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

Are you ready for some holiday cheer? So are we!

Christmas is right around the corner, and there's so much fun in store just for you!

Merry Christmas from all the gang at Charlotte's Funhouse!

(art by @CommunistBee )

2026.

Some very nice progress on the new office so far! I'm hoping to make the transition to Clickteam sooner rather than later, but while I learn how to do that, I'm going to be updating the game's visuals and improving what I've got.

Just a little update, I've been changing the building's layout to fit the gameplay I have in mind better, and add some more variety.

here's a little look at the newly decorated office so far...

What do you guys think?

That rainy night

Everyone, say hello to Susie Sable.

Your new best friend.

I'm excited to work on her more and show off the progress I make!