Game
The backrooms

3 years ago

Who wants me dead?

NEW CONTENT!!!

-New Sounds

-New Intro Scene

COMING SOON:

-First look at history

-AI Implementation

-Level 1

Thanks to everyone who follows the process of the game, there will be a beta of the game soon.




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Hi huys, sorry for not posting anything, the internet went down and unity was asking for credencials, so i couldnt work until yesterday in the night, i only make another room of the backrooms for the title, is the level 4, just need to put the textures.

Okey people, i just finished the maze, i spend like a llitle to mucho time on that, now i only need the model of the monster and a waypoints, after that i will pullish datails and add visual things, then i will start the level 1 and the level !.

Okey guys, i haved a problem with the postprocesing, these last 5 days I have been repairing it and it is already, the problem was that in the ubnity editor works fine and in the building no, but arleady start to work on the building.

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ยกHi!, i been doing another cinematic, the diference with the other is that this have a human model and im not a expert doing animations, less with a 3d model, this is the room and the 3d model.

Help wanted!

Translator (any language), Animator

More information in the article

Okey, i finished the textures, now im working on the new IA for the skin stealer, is a litle confuse but i have something in mind, i think the game is going fine, soon, posibly i will upload the beta game, just a few ones will have the chance to try it.

Heyyy, so, i remake the maze, now, the maze is generate by procedural generation, making the game so diferent now, i want to buy some motion capture toys for animations, and, if i cant, make the game look more realistic. Here is how its looks.

An Image album of my Level 231 Map

i wont be in my house the next 5 days, so i dont will work, anyway, i have some posts to upload, this one is the settings menu, later i will fix the lights, you can change de volume of anything, and soon you will be able to change the graphics, byee.