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ยกHi!, i been doing another cinematic, the diference with the other is that this have a human model and im not a expert doing animations, less with a 3d model, this is the room and the 3d model.
Heyyy, so, i remake the maze, now, the maze is generate by procedural generation, making the game so diferent now, i want to buy some motion capture toys for animations, and, if i cant, make the game look more realistic. Here is how its looks.
So, hey guys, I'm on vacations and I'm not in my house, but I will still continue to the game, today I make a little animation for the title screen, I like it, what do you think?.
Okey, i finished the textures, now im working on the new IA for the skin stealer, is a litle confuse but i have something in mind, i think the game is going fine, soon, posibly i will upload the beta game, just a few ones will have the chance to try it.
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Sorry for leaving this, i haved a lot of work from school, and i went to Puebla, so i dont worked so much, also the inspiration had run out, but now, after vacations, im with new inspiration for work, the new thing for the game i added is the inventory.
I finish the intro scene, I made the behavior of the monster and its field of vision, i only need a good model for the monster and add a few more things and the first level will be finished,
An Image album of my Level 231 Map
Okey guys, i haved a problem with the postprocesing, these last 5 days I have been repairing it and it is already, the problem was that in the ubnity editor works fine and in the building no, but arleady start to work on the building.
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