Hello everyone, first we have some changes on our release date, now the early access will be up at 22th Match! We got three days of delay, but it takes less than a week for the release.
Thinking about what kind of content we should post on this devlog before that date, we realize would be important explain what is our motive behind this move.
We know Trago is a niche game, and that turns even more important to us reach much of players as possible.
Localization Services
Trago is a text based game, the game have around 650 lines of dialogue that guides the player thought all the story possibilities. We already talking about translations to: German, Russian and French! Plus our two existed languages: English and Portuguese.
Thank you all the translators, Michael, Niko and Chris.
Feedbacks and Bug reports
All the major bugs are already fixed, but as multiple end game, Trago have a lot of possibilities and sometimes that could be really hard to control for one developer. Any feedback or bug report from the community would be really helpful!
We still have updates to do
How we talk on the previous post, this version would contemple the complete gameplay, but we still have a new menu, and polishes to do, that’s why we are opening a early access. To create these new features together with the community.
Thank you all! ♥
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