not increasing the standards for too many, creating too much "supply and demand", enduing stress
spoilers (duh) this is a game meant to be a "find things out yourself before going on the wiki" game instead of me giving out every little tidbit about dbg before release
unlike dbg, there will be concepts and actual logical thinking put in choices rather than "heyyyy useless star punch mechanic for boxing gloves for a command input that is completely unimportant for a game like dbg"
no deadlines and shit (this is why tnwt 2 was development hell)
potential beta for the game for some people to try out before release (i cannot keep promises this is a maybe)
more questions that i would love to answer about the game (nobody gave a shit with the dbg qna and suggestions forum)
Next up
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays













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