not increasing the standards for too many, creating too much "supply and demand", enduing stress
spoilers (duh) this is a game meant to be a "find things out yourself before going on the wiki" game instead of me giving out every little tidbit about dbg before release
unlike dbg, there will be concepts and actual logical thinking put in choices rather than "heyyyy useless star punch mechanic for boxing gloves for a command input that is completely unimportant for a game like dbg"
no deadlines and shit (this is why tnwt 2 was development hell)
potential beta for the game for some people to try out before release (i cannot keep promises this is a maybe)
more questions that i would love to answer about the game (nobody gave a shit with the dbg qna and suggestions forum)
Next up
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
Why walk when you can jump?
Showing off player 2 😎
What do you think?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Alone Together....











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