A simple answer to that is when I was uploading the previous version I thought of preinstalling the RTP to make it easier for the players, but as I continue working on the project the file size will continue to grow and as a side effect of that it will take longer to upload the game itself. For most devs this wouldn't be a problem but in my current situation, living in practically the middle of nowhere and with around 6 other people living in this house my internet is suffering from it. It's affected how I play games with others, how I install things and of course how I upload things. Until I can get a better internet provider and/or less people living in one house it will be nearly impossible to upload with the RTP because of how my internet works.
Next up
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Alone Together....
not the greatest house, but it's a house! :D
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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