A simple answer to that is when I was uploading the previous version I thought of preinstalling the RTP to make it easier for the players, but as I continue working on the project the file size will continue to grow and as a side effect of that it will take longer to upload the game itself. For most devs this wouldn't be a problem but in my current situation, living in practically the middle of nowhere and with around 6 other people living in this house my internet is suffering from it. It's affected how I play games with others, how I install things and of course how I upload things. Until I can get a better internet provider and/or less people living in one house it will be nearly impossible to upload with the RTP because of how my internet works.
Next up
We are under attack!
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I was bored, so... ManutKat.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Regular exercise is key for healthy wings.
Try it out!










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