A simple answer to that is when I was uploading the previous version I thought of preinstalling the RTP to make it easier for the players, but as I continue working on the project the file size will continue to grow and as a side effect of that it will take longer to upload the game itself. For most devs this wouldn't be a problem but in my current situation, living in practically the middle of nowhere and with around 6 other people living in this house my internet is suffering from it. It's affected how I play games with others, how I install things and of course how I upload things. Until I can get a better internet provider and/or less people living in one house it will be nearly impossible to upload with the RTP because of how my internet works.
Next up
We are under attack!
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I worked so hard to get all four of them to the end safely, but then...
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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