A simple answer to that is when I was uploading the previous version I thought of preinstalling the RTP to make it easier for the players, but as I continue working on the project the file size will continue to grow and as a side effect of that it will take longer to upload the game itself. For most devs this wouldn't be a problem but in my current situation, living in practically the middle of nowhere and with around 6 other people living in this house my internet is suffering from it. It's affected how I play games with others, how I install things and of course how I upload things. Until I can get a better internet provider and/or less people living in one house it will be nearly impossible to upload with the RTP because of how my internet works.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










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