A simple answer to that is when I was uploading the previous version I thought of preinstalling the RTP to make it easier for the players, but as I continue working on the project the file size will continue to grow and as a side effect of that it will take longer to upload the game itself. For most devs this wouldn't be a problem but in my current situation, living in practically the middle of nowhere and with around 6 other people living in this house my internet is suffering from it. It's affected how I play games with others, how I install things and of course how I upload things. Until I can get a better internet provider and/or less people living in one house it will be nearly impossible to upload with the RTP because of how my internet works.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Why walk when you can jump?
Showing off player 2 😎
What do you think?
An infected room from the second part of Cybel ! Are you up for some cleansing?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens










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