3 years ago

Why I'll NEVER archive my old projects


There's a prime reason why, they were shit. No questions. Not to mention that when they were on Scratch before, there were some remixes and looking back at them makes me want to puke, Thank the lord that I've improved over the years and most of those projects are long gone now, but the fact that they were worshipped at one point really boggles me. I worry for newcomers for either Scratch, Clickteam, or any engine to start off with for games because not every first creation will be proud forever. Hell, look at FNaB v1. It was a remix, horribly done, ugly looking characters, bland rooms, etc. I'm also making this post to not make the same mistakes as I did from before or any other developer has been through. Practice is highly required when t comes to these types of things. Not only with trying to code a game, but modeling too.

I'm not calling out anybody who's done a poor job, but I'm asking for those who want to make a game or just a creation to experiment for a good long period of time until you manage to get somewhere to where you're satsifyed with the results.



4 comments

Loading...

Next up

Throwback #Mask

10 Years at Treasure Island

I normally don't do shout outs, but shout out to @Morilix07 . Go check out his newest upcoming project called Happy Heavy-O-Ween.

https://gamejolt.com/games/HHOW/932954

Happy 10 years to FNaF. Dunno where I'd be without it. This series gave me a passion for game development and maybe even art in general. I don't have much to show off so take this singular screenshot.

Small taste for what's to come!

Show @Morilix07 some support for all the hard work he's been putting into with us.

Merry Christmas Dorks and Dorkettes! Have a good one.

“The Humanoid Lesbians”

@DamienGamer727 Fanart

Obviously the game is paused at the moment. While you're at it, go follow TLO:TEOD: https://gamejolt.com/games/fnati-ends/542098