Ok. I just want to say sorry for not updating you for the beta of FNAP 2. I am pretty sure most of you have found it out by surprise (maybe), but I have released the DEMO about 2.5 hours after I put up the beta. I know it may seem wierd, and for those of you wondering what time I released it (what time it is for me) then I have released the demo at 9:36 PM [Eastern Time Zone]. So for any of you experiencing bugs in the game so far, then please notify me in the comment section of the Five Nights at Pinkie’s 2 Game Jolt page. For now just enjoy the demo, and what I have gotten so far. I hope you like it! ;)
Next up
UPDATING ENGINES!
So, after planning for a bit, I can tell that CTF 2.5 won't be able to handle this game. So henceforth, this game will be developed entirely in Unity!
Here's a little preview of the title screen! As you can see, nothing was sacrificed.
Some new renders of Edward! :3
So I know it's not much, but I currently have the intro and title screen completely finished (save for a few potential revisions in the future), so I figured I'd give you guys a small preview of what I've got so far! :D
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
The whole squad is here!
Interested? Follow me!
Why walk when you can jump?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Colorful Fox
Happy Late Easter!
New Teasers!










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