Game
SCP: Management
5 years ago

Why is the game taking so long?


"Why is the game taking so long?" you ask.

Well I have a few reasons.

The biggest reason is that while I have made games before, I've never published one, nor worked on one this big in scope,

on top of that, I'm not developing in clickteam anymore, I'm using unity, and learning a new engine takes alot of time.

Another big reason is lack of motivation. I have no reason to not be motivated, Its just not there sometimes.

So thats why its taking so long. But worry not! It isn't cancelled, and it won't be.



0 comments

Loading...

Next up

SCP management menu screen is complete, work on main game is now beggining

Phase 1 sprite complete!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.