why is there no Input.set_mouse_mode(Input.MOUSE_MODE_DISABLED) in godot
My krita broke once again yesterday When i ctrl + c ctrl + v, it just crashed
I don't know what was that, but deleting kritarc file helped
I had a few problems with krita before, i mean... one time it crashed my desktop environment
I use endevourOS btw
I haven't even written the AI yet
The Hundred Line has the longest prologue in games i've ever played, even the first episode of umineko isn't that long. I love it
ugly albreado
Zero escape from cool bug facts
He is bald
I have an educational practice(ну, учебная практика) starting from 26th this month, then industrial practice(производственная, хз как на английском) right after it and exams right after I recently discovered finite state machines in godot btw
Akiho is always right
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