Game
Six Hours at Hugo's


3 years ago

Why Only Six Hours?


Six Hours at Hugo's is a small side project we have been working on for the past week. It started as a small game we wanted to finish in a few hours, but we soon realized that a bit more work would make the game a lot more fun.

This project is mainly an attempt to test some gameplay mechanics and the graphical capabilities of Godot 4. The main game is about 40 minutes long if you don't die.

office1.png

The game is releasing soon, and we hope you all have fun playing it!

(Also make sure to follow SCF Salvaged, our bigger game that is still in development!)



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@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

FRIDAY.

Be there or be square.

https://youtu.be/nKV_Mo6NiG0

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I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

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