Six Hours at Hugo's is a small side project we have been working on for the past week. It started as a small game we wanted to finish in a few hours, but we soon realized that a bit more work would make the game a lot more fun.
This project is mainly an attempt to test some gameplay mechanics and the graphical capabilities of Godot 4. The main game is about 40 minutes long if you don't die.
The game is releasing soon, and we hope you all have fun playing it!
(Also make sure to follow SCF Salvaged, our bigger game that is still in development!)
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