A few people have ask me these questions.
Kaisen, are you still working on Sparky's?
Will Sparky's Demo v3 out soon?
Why not practice URP on the project for Sparky's?
I'm not gonna work on Sparky's since the project is really messy and it's getting really stressful to handle. I need to practice URP's Shader Graph by doing other projects (the cancelled ones). The reason why I'm not doing it on the project for Sparky's is because it has a lot to deal with. The materials, the lightings, the shaders and I have to rebake some stuffs, not to mention that URP uses a entirely new Post Processing, which means I have to recode lots of stuffs.
It's just a lot to handle. I wanna start fresh and practice to learn URP more by doing new projects. I can't stress myself enough cause I feel like that would just lead me to cancelling WTS.
And yes I'm working on a cancelled project. I'll let you guys guess which one lol. (not including TSaS of course.)
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