A new version of “The Wild Road” has been released!
Changelog:
Map is now bigger: 31x31 instead of 21x21
River Generation code rewritten
Movement code overhauled
Villages added to the world generation
Villages are composed of roads and 4 houses
Added roads to the world generation
Roads make movement between tiles last only half a day instead of an entire day.
Player can now move through the map using the movement arrows.
Houses cannot be built anymore
Houses, found in villages, rise your rest limit by 1 everytime you sleep in one (max 20)
The command “build” was replaced by “build tent”
It plants a tent
Tent: works like the old houses: 2x amount of sleep.
Now tents require only half a day to be built, not 2 days
“hurt” and “sick” status are now different
Hurt: you consume 2 rations of food every day, instead of 1.
Sick: you consume a single ration of food per day like usual, but you also lose rest.
Hunting now has a bigger chance to succeed
Hunting now gives more food.
Rain has now a graphical effect
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