Next up
Hello, my dear followers! I'm proud to announce I'm finally free... After years of vaporware, I learned to manage stress perfectly. Now I create without being stressed or burned out. Check the article for what's new about The Saddest Day!
As usual, despite the developer could have some enemy who wants him\her dead, the developer acts like a donkey and risks stopping to work on a game... but the call to creativity wins. Remember, our worst enemy is us.
-Added Dash -Added new Left-hand Item: Double-barrel shotgun -Added Melee's Autoaim -Modified UI I'm recently thinking to join the HPS1DD 2022 with this (If I don't die). About my next and first not-free game, I will start to work next Monday.
A short gag of two pages drawn for a magazine.
It is not ready yet: I need adding balloons on Clip Studio.
I'm learning to focus better on what I do NOW instead of thinking the goal I want to reach.
Suddenly, my life comes back to be fun again! :)
I will rip my belly It's going to rain rainbows from it. I won't miss it. My head explodes Wolves in Carnival, The World sleeps yet. For they all, as paradise; for me: as abbattoir.
"The revealer nightmare" -China Ink pen and brushes on A3 Inspired by a nightmare I had more than 10 years ago, the same nightmare that changed my spiritual life forever...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
What people think I'm working on: -The animated short for the Unco film festival in Japan organized by Shintaro Kago. What I actually do:












0 comments