Next up
Henlo gentle-kittens! I'm taking a break: the development of HELLFACE will unpause after this summer (hoping to finish the game before the 9 December .-.). Thanks for your patience. Have a great day! ^-^
-Added Dash -Added new Left-hand Item: Double-barrel shotgun -Added Melee's Autoaim -Modified UI I'm recently thinking to join the HPS1DD 2022 with this (If I don't die). About my next and first not-free game, I will start to work next Monday.
As usual, despite the developer could have some enemy who wants him\her dead, the developer acts like a donkey and risks stopping to work on a game... but the call to creativity wins. Remember, our worst enemy is us.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Working on something VERY cruel for the #7DFPS
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
-Added climbing hook SFX -Added blood particles -Added blood decals -Added melee -Added melee's grappling hook
I finally started working on my next LONG-TERM project. But it is a secret. :3 About Painboy (the SHORT-TERM project) let's start to make something different than adding random stuff... Stop do this, let's start to design some playable zone next time! ;)
What people think I'm working on: -The animated short for the Unco film festival in Japan organized by Shintaro Kago. What I actually do:











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