Next up
Progress tiem: I was able to re add Popler into the new engine, and this is his Hammer outfit! Originally I just thought up of the original Hammer Suit, but I decided to change things up a bit, and I’m planning to do the same for everyone as well
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I love the sheer difference on the stuff I post on my Bluesky and on here
It’s like I split parts of my personality onto different platforms just like how I do it with specific friend groups
When your weakness of naming stuff even goes to your programing
It's called overthinking
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Early but I got simple stuff down for it, you can also dash even tho I didn’t do it here.
But I’ve had like this idea for a while and I’ve even thought of it being like a side game for BR but it depends
I’m using Unity for this btw
I like Movie Guy Action Hero
Seal Island Intro! For #ScreenshotSaturday!
Workin on a Main area for the game, it’ll be like divided to its own parts for each area, but yeah
And you can also do a bit of platforming in the overworld too













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