Happy Wednesday everyone! ^_^ Here is my post for #wipwednesday, I have been playing around with volumetric fog for the “Graveyard” level and found that using detailed particles in large areas was only reducing frame rate drastically so I went for a more “Thick” fog approach. Here are some comparison shots and also …. A NEW MASK! :D Frankenstein!
Image 1 - No Volumetric fog
Image 2 & 3 - Volumetric Fog
Not too sure about this setup of volumetric fog, what do you think?
#KittenSAdv
0 comments