At least for now. Nether he wants to continue making it, and me too at some degree because this game is Ours, not mine, i don't want to finish it unless we do it together. The game was a rapresentation of our friendship and... I just can't make anything without him. Find a new modeler? Who gives a shit, when i need my friend. So for that i had to stop working on TRTBN with him. Basically means i want to be a friend with him, not hold him as my employee anymore since he has now different interests. As for the Ukranian coder he is still having issues with electricity and internet so he as for now can't join the development neither.
It's the end of TRTBN? It's hard to say, since i love that project and every one who supported us during all this time. But i hold emotion feelings towards the game and they are based on what my best friend wants. And he doesnt want to work on it, means neither i will.
If the coder will return at somepoint in the future, he may just finish simple adjustements and we will release the unfinished game how it is. I am fine with it. Since i have my best friend and that's all what matters for me now.
Have a nice day everyone!
3 years ago
Next up
Cooking something.
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Whiskers Scene remade in PS1 style, dynamic short animation.
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Came back from work to work in Blender again. What have you been modeling lately?
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.














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