10 hours ago

Woo!


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"Balmut, why do you keep clicking on them if you don't want them?"

Because i wanted the candies!!!

The shown menu UI here all use the same script now. I just have to give it the scale, the amount of buttons, the width, height, x, y, an array of text values (and alphas if a button isn't accessible), and the index that tracks where ">" is.

Reworked Beacons in the Ruins Progress

(Shitty slow tablet gifs)

They now spawn Enemies at intervals, once they've hit the cap it stops.

Then when you've killed them all it loops and decrements the wave count. When all waves are done you get loot!

Had to fix a bunch of bugs with moving things in houses. All good now!

Btw if you're curious how things got here, I have all my progress posts linked here! https://www.patreon.com/posts/81674255

Added a Note System to Save Files to help remind you of what you were doing last time you played. I need to increase the length and work on the UI, but the system works!

Woop! When you destroy a chest it now drops all of its loot!

“I'll Try Spinning, that's a Good Trick!”

(shitty slow tablet gif)

Twebble

October is my birth month, but it's also Gobtober!

So please draw Goblins and show me! I haven't seen a prompt list for this year,so here's 2022's for some ideas!

You can post them in the Thrall of Time Games Goblin Fan Art community! (or just tag me)