48 hours to make a game. It reminds me of the old 48 hour film challenges, this is going to be exciting. I’ll be filming the launch so you know it’s real. Lots of coffee and complaining from my kid to get some sleep.
What the hell is sleep anyway?
48 hours to make a game. It reminds me of the old 48 hour film challenges, this is going to be exciting. I’ll be filming the launch so you know it’s real. Lots of coffee and complaining from my kid to get some sleep.
What the hell is sleep anyway?
Subworld I am currently developing a new game for release by Halloween this year, called Subworld. I would love it if you would do me the honor of following it’s progress. http://gamejolt.com/games/subworld/173590
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Have a good Boi
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/
:] me sigue sin gustar
:] I still don't like it
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
A merchant has set up shop in our dungeons. Because where else would you open a general store?
0 comments