Game
Undertale: Time Reaper Sans
8 years ago

Work Has Begun!


Hello, everybody! I just wanted to annouce that sprite-work has just begun. I know, it’s been a LONG time since we posted this game, but me and ApplenSauceBozz have been kind of lazy about this game. Well, we HAVE been on soundcloud a few times looking for composers, but no luck. I’ve decided to hit up the forums on Gamejolt(and other sites) to look for help. Anyways, me and ASB have begun working on the important sprites(such as Sans, Frisk, Chara, Papyrus, etc). See you soon with another update!


Oh yeah, have a look at the new Sans sprite.

5d0af9c4920c7.png

It’s cool for now, but I’m going to work on it more.


HEY!
One last thing:
If you want to help the two of us

(no matter what job you can do(including just supporting us))

then hit up the Discord Server https://discord.gg/aMAcr8E



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Just a Pico sprite

Update 2.627

New challenges & new effects!

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)