Here’s the first pass at one of our in-game cutscenes. In this one, like many others in the game, Lumen presses a button and a gate opens up somewhere else. In this iteration of it the camera just quickly pans and shows you what the button did. We’re working on making it look and feel smoother whenever you press a button so that it’s not as jarring.
You guys have any ideas on how we can make it better? We love getting your feedback!
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