Got the basics, menu, warning screen and night screen done. Gameplay needs to have the AI coded in + mechanics. Bonnie, chica and foxy got theirs 100% working, but we don't wanna show it yet :)

Next up
how modern audio designers feel when they have to make something sound low quality, retro or old so instead of compressing the audio and/or resampling it, they just crank the ol' BitCrusherâ„¢ to max and call it a day
(it doesnt sound retro or old)
the CHAD FNaF: Final Hours retrowave charmium (absolute banger aesthetics, actually nostalgic, great vibes, chill asf, SO RETRO, not original music for the most part but bangers still, peak Unity engine FNaF fangame)
FANGAME DIRECT 3 - Official Reveal
Vice Nights at Radsla's - Coming never, probably.
blackrabbit pixelart
The game is still getting the map overhaul, i've just been attending to other things in the mean time. That being said, I did spend some time to try and animate the jumpscares. Nothing to say really other than i was trying to replicate the og one.
3:40 AM YT recommendation pull
Map overhaul is still in progress, but slow.
Also finally got around to make the final camera that was left as place holder in the code for a while.
So far i'm happy how these are turning out, way better and more interesting looking than the old ones



























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