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version 0.1.1
Fixed bugs: death, respawn, jump. The first fragment of the starting location has been created.
Work is underway on the hero's skill tree, each hero will have his own skill tree, at the moment the basic part of the skills has been implemented, and have already been introduced into the game.
We are working on a starting location and a normalized combat system.
версия 0.2 журнал изменений 1
1.the skill line is being worked on 2. the starting location is created 3. we are working on improving the interface
1.идёт работа над веткой навыков 2.создаётся стартовая локация 3.идёт работа над улучшением интерфейса
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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