3 years ago

Working again on a textmode editor




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Next up

The Wind Through The Wheels (nearly confident to use this name for the game)

This summer I made this custom textmode artwork for the next issue of Immersion, it will illustrate an article about robotic creatures. Used a custom tool I hid on my website here https://adelfaure.net/tools/liblab/ (it's a mess). Btw I'm open for work/commissions !

having fun with a randomizing function

Portrait of Jarmy

32 colours

160 x 160

Weird animating method : frames are square and their size are defined by document width. Number of frames is how many times can fit document width within height. I do this to avoid adding more shortcuts to my tool while continuing to use no menus at all

creature that lives in the depths of the ocean hunts sailors who explore the depths thanks to its appearance resembling a submarine

Making a simple textmode platformer while working on The Wind through the Wheels engine. Don't know if I'll add lot of content but its fun to do https://adelfaure.net/lab/platformer/

Been some working on ASCII UI. That was hard x), specially the input range ! As balance I had lot of fun making an "7 segment display font". Hopefully I will be able to be more into gameplay with theses elements

Cursed apple 🍎👁️

Textmode portraits