I’m working really hard to have a playable demo as soon as I can. The action now will take place on a spherical world, to do si, I had to develop a whole new AI system, which at this point it seems to work fine, so far so good. Also the whole environment is been rebuilt, new buildings, new trees, etc. There will be more physically based challenges, like the elusive hanging bridge. I also wrote a new shader that makes the whole game look better, and the same in both PC and WebGL.
Next up
Making a more convincing planet
Working on a full remake of the game
Hover Tank
First public demo is available right now
The new HUD allows you to spot enemies even if they are behind an obstacle
A small taste on how the game will look like
Interesting architecture to see
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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