I’m working really hard to have a playable demo as soon as I can. The action now will take place on a spherical world, to do si, I had to develop a whole new AI system, which at this point it seems to work fine, so far so good. Also the whole environment is been rebuilt, new buildings, new trees, etc. There will be more physically based challenges, like the elusive hanging bridge. I also wrote a new shader that makes the whole game look better, and the same in both PC and WebGL.
Next up
Making a more convincing planet
First public demo is available right now
A small taste on how the game will look like
Interesting architecture to see
Hover Tank
Working on a full remake of the game
The new HUD allows you to spot enemies even if they are behind an obstacle
Path of Kami: The Evolution of the Lore
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Made my first ever animation.










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