I’m working really hard to have a playable demo as soon as I can. The action now will take place on a spherical world, to do si, I had to develop a whole new AI system, which at this point it seems to work fine, so far so good. Also the whole environment is been rebuilt, new buildings, new trees, etc. There will be more physically based challenges, like the elusive hanging bridge. I also wrote a new shader that makes the whole game look better, and the same in both PC and WebGL.
Next up
Hover Tank
Interesting architecture to see
The new HUD allows you to spot enemies even if they are behind an obstacle
A small taste on how the game will look like
Making a more convincing planet
First public demo is available right now
Working on a full remake of the game
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.










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