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Game
Orphan Simulator
4 months ago

Working more on Orphan Simulator, progress is coming along very, very well!

Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.




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One element I'm really proud of in this game is how attacks costing HP really changes the feel of the game from 'Silly RPG' to: ohmygoodnessimgonnadie HP is restored after attacks, but to emphasize HP levels I have the battles change mood throughout

I forgot to post this here, but this clip did really well on Instagram for whatever reason. No idea why people liked it. Progress is still coming along! Currently behind the scenes working on overworld gameplay!

Some people haven't really liked the designs of the rat enemies in my game, but I still really like them. They're supposed to be ugly/goofy to serve as a more silly part of the game. I might still change them in the end, but you'll have to fight me on it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Development on Orphan Simulator is still coming along nicely- I'm currently just ripping out systems I think could function better and taking breaks to cry All progress is backend stuff so I have nothing to show. Here's Jack's strong attack tho

@SlimeboxGames is a Jolter to Watch and the dev behind My Slime Garden! Follow @SlimeboxGames before the quest ends on June 9 and you'll get Coins!

I've been working more on my game recently- One element in this game that I think works surprisingly well is the 'Strong Attacks' the will hit you during battles. Just having a warning somehow doesn't make it feel as bad when you get pummeled

Today I wanted to show off Kyle's strong attack.

Each enemy in this game will have 1-2 strong attacks you'll need to look out for. You'll probably want to heal up whenever you get the warning a strong attack is approaching

Slimes can adapt to their environment, where do you think this one lives?

Look at Hydrangea I really like their design in my game... It was really fun to animate them, design their attacks and just everything really. I just really like Hydrangea