I’ve been working on a sequel to JUMP for about a month. I want to keep the core elements of JUMP, like tilemaps and level creation, and expand on them.
Here are some of the features that I’d like to include in the game:
Larger levels with side-scrolling
Particles
More movement mechanics(other than speed and jump boosts)
Improved level editor
Allow users to add custom tiles and change the physics of the game
Up to now, I’ve implemented basic level loading, tiles and animated tiles, player physics, a GUI engine and a basic main menu screen. Next, I’ll be working on the level editor and support for side-scrolling maps. After I get enough progress done I’ll make a devlog where I’ll post new features and progress. I also have to come up with a name for the game…
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