3 years ago

Working on my first commercial puzzle game. :3




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testing backgrounds for the GX Jam game, yes im restarting as i lost motivation.

Still working on my first commercial game, added themes and more prettiness plus game fully works now, just need menus ect. <3 :3

Penzle: a Birby puzzle game! Birbs get scared when see each other or are too close to one another. Goal is to get a bird on each row and column without scaring the poor fellas

Working on a #LowRezJam game called Penzle!

So working on a big update for 14Men that's adding a lot of content as well as making it fit into the GX Jam with new art, cleaned up controls, sound updates, bug fixes and more. This is one of the Stages/Modes on the update showing new gameplay.

3 New color pallets added to my Peg game, last few days I've been sick so haven't been able to work on the things I really should have been working on. So don't worry the games not canceled, when the UI is done I'll officially label the game as in alpha.

Fixed a few grapical bugs and god, ITS SOO SMOOTH NOW! <3 Ps: is it wrong to be in-love with your own game? :P

Continuing work on my first commercial game, might be simple but hay I want to prove to myself that I can actually finish something for a change. Kind of happy with transitions.

Feedback wanted~!

A silly Little puzzle game for #LowRezJam Birbs get scared when they: 1: See each other (rows and colums). 2: Too close to each other (aka 1 tile away). Goal: Not get scaredy birbs. :3

Been sick the past few days but haven't given up on the Peg game Im working on, added a whole bunch of levels basic Ui and added sounds and dynamic music (gif is silent) as well as 80 levels. Its taking its sweet time but slowly getting close to release.