Working on new updates!
REGULAR VERSION:
Now i was created a Prototype V8 version and you can download this, here link: https://drive.google.com/file/d/1XK77GsxN4NbVdE0RTOVddIiYeSl834Rd/view?usp=sharing
SOURCE CODE VERSION:
just use clickteam Fusion 2.5+ to open file: https://drive.google.com/file/d/1jv5G3M4bZLTfzeIINbD62CAwlW207uvD/view?usp=sharing
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Alone Together....
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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