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Game
Consequences Of Your Actions
2 months ago

Working on one of the player's abilities and its variants.


Some of their functions are missing, and I made sprite for only one so far. That's why they all share the sprite (for now), but with different colors.


Default (yellow) - A grenade that explodes after some time.


Mini (green) - 3 grenades that explode on contact with enemy or after some time. Deals 1/3 of default grenade's damage.


Giga (blue) - Explodes after a long amount of time, deals massive damage. Long cooldown.



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