Made a few optimisations so the WebGL version so it should work a bit faster.
Will try and speed it up further, let me know how it runs for you?
Note if you are using the new Edge browser it helps to turn on asm.js in the about:flags settings.
Made a few optimisations so the WebGL version so it should work a bit faster.
Will try and speed it up further, let me know how it runs for you?
Note if you are using the new Edge browser it helps to turn on asm.js in the about:flags settings.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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