4 years ago

Working on pushing Scratch, A kids coding platform, to its limits by creating a Halo FPS. It's gonna follow the story of an ODST but during Reach. Here are some development pics. (I'm constantly updating the game so it may look different when released)




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I need help. pls read article for details. the image above is not by me btw.

Some new thumbnails I've made for my Halo game.

The first one is a complete redesign from one of Daves777 odst games. I just made it into a silhouette and added extras.

Second one is original and the third one was just Daves777's odst with a background.

My latest fanarts here. Their both the same except for the camera effects on the first one. All art done by me. Gosh this took forever but I'm quite proud of the end product. I may have made a few mistakes on freddy like the arm and eyes.

I love all the sticker placements everyone does on the plushies❤️. How do we feel about decorating this cute little master chubby chief with stickers? 😁 #csc

My latest fanarts here. Their both the same except for the camera effects on the first one. All art done by me. Gosh this took forever but I'm quite proud of the end product. Its all cartoon styled.

Finished a birthday present today 🙏 I can't believe how cute he turned out!. What do you think? 😁

#crochet #masterchief

Working on pushing Scratch, A kids coding platform, to its limits by creating a Halo FPS. It's gonna follow the story of an ODST but during Reach. Here are some development pics. (I'm constantly updating the game so it may look different when released)

NEW Make! Halo Crystal Data Disk (Large)

3D printed, spray and hand painted. It is internally powered and lit. The clear center is PETG sheets cut and hand etched with an engraver. It is two halves held closed by magnets.

Can anyone recommend a good software (Free-preferably online as well) that I can use to make my art/sprites more realistic? to give you an idea of my current stuff here:

I'm going for a software I can use to make my sprites look better or more realistic.