Hello everyone!
How you've been for the past 2 years? It's been a hell of a pandemic right? I've been working on different games since that time and I think I've improved myself a lot. Anyway,
I want to announce that I'm working on a sequel/remake of DoubleMe.
The core idea will be the same: Kill your clone before they kill you. And it will be even more tense.
Since this is my final year at the uni, they wanted a graduation project from me. This game stuck in my head over the years and I've always wanted to improve it. I chose this game for the project and my advisors agreed with me. So here we go!
I don't have much to show since I'm still at early production. I started from the concept phase and what went wrong and what went right. I'm still solidifying the new concept but here are my main goals for the sequel:
Better graphics with realistic dynamic lighting and stylized pixel art
Multiplayer! (It's a must since a lot of you guys asked for this)
New Emergent Game Systems like doors, light switches, long bushes, traps, dynamic weather, time of day, etc.
Clones will be smarter and they'll have more personality!
Randomized Multiple Maps
Even more tense atmosphere
Singleplayer Story and deep world-building
Secrets?
Any suggestions? Anything you didn't like about the current version? Any new ideas or suggestions for the name? Post it in the comments and help me bring this game to life!
I will be posting the progress here and on Twitter so if you want to follow the development, follow me on Twitter or this page
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