Next up
btw you shouldn't think of these heads as redesigns... more like evolution...
i was dozing off working on this and had a stupid dream where i glitched out of deep metal mine and there a boss
and the boss was a SINGLE classic browboy enemy for a chip then i woke up
we take development of this game very seriously and never mess around
Power of Partners.
i need modelers for overworld objects, enemies, and characters.
it would be nice to learn myself but i cant get anything /:
we just got done with some really obscure enemies now we doing a color splash and are adding in lots of obscure but still well known enemies
circut brother
just their heads got redesigned
mostly cause im to lazy to trace the body
updated the brain
mechrab cave enemies
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