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35
2 years ago

Working on the Fireteam overhaul (lost old save), the game runs slower because I'm recording and that means the recoil is crazy high, and the blur is so much it feels like you're playing an fps in your dream.

alot of core improvements, AND DELTA TIME!!!




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Im starting on the 3d weapon models now, ive got a good base framework for the terrain

Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

i got balls

SGI-STRIKE REMASTERED - WEAPON DEMO

credit to @ringneck333 for alot of the assets and the tarkov hud

First Shockwave 2 project ever has been remade.

Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster

Gestalt: A Story driven 3D Turn-Based RPG inspired by HSR

Are you sure?

I got dynamic object deletion and insertion working without memory bloat (that used to be the issue I had to overcome with the way I handled objects)

now i can start on the weapon modelling