Next up
Got the endo arm in a posable state now. Tbh making the endo has been a lot more fun than I expected, partially because I get to work around certain challenges and limitations, since I want the endo to look somewhat (heavy emphasis on somewhat) feasible.
potential thingy in the game
#spawnday Apparently I've been on this account for a year. That's pretty cool I guess. Here's a mock-up I made for a hypothetical ending to the game I'm making. Just figured it would look cool. Might not be in the actual game.
Made this thingy.
Another render (maybe a bit dark, so make sure your screen brightness is up)
Probably shouldn't be up rn, but I wanted to share an image of the storage room. (Not yet finished)
Messing around with a Clickteam style image effect in Turbowarp. Should be Scratch-compatible. Also Gamejolt wasn't letting me post the video so I just ran it through a bunch of video editors until it let me post the video, so the quality might be trash.
[Note that this contains slight flickering lights]
Give critiques (Too dark, not enough stuff on desk, stuff like that.) You can also give suggestions on stuff like lighting, UI design (Rn you just click the monitor to go on cams), etc.
I finally completed the endo (It looks so goofy T-T)
Test render (Will add stuff to office later)
0 comments