Next up
Probably shouldn't be up rn, but I wanted to share an image of the storage room. (Not yet finished)
Test render (Will add stuff to office later)
Messing around with a Clickteam style image effect in Turbowarp. Should be Scratch-compatible. Also Gamejolt wasn't letting me post the video so I just ran it through a bunch of video editors until it let me post the video, so the quality might be trash.
Another render (maybe a bit dark, so make sure your screen brightness is up)
I'm gonna go sleep now because over here it's 12:15 AM. Good night!
[Note that this contains slight flickering lights]
Give critiques (Too dark, not enough stuff on desk, stuff like that.) You can also give suggestions on stuff like lighting, UI design (Rn you just click the monitor to go on cams), etc.
Gotta work on this project. Release by the 27th of this month. Trust. In the meantime, here's a fun render.
potential thingy in the game
#spawnday Apparently I've been on this account for a year. That's pretty cool I guess. Here's a mock-up I made for a hypothetical ending to the game I'm making. Just figured it would look cool. Might not be in the actual game.
Made this thingy.
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