Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
Next up
Just released the first patch that fixes a memory leak and improves trading with NPCs.
If you did not already, I suggest you to get the game and play it ;-)
Come along, descend into the depths of the dungeon!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The 2nd beta for the 1.2.0 release is here (downloadable for Windows & Linux). It contains controller support, voice acting and many visual and gameplay improvements.
One new environment piece is the forge in the doomed town.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
I added some hit feedback to the game.
This rat has a hard time against the sword...
I noticed that some players did not find the door to the wizard's house, so I put two torches next to it... now it should be seen :D
After four years of inactivity, I am continuing the work on "Fire of Ardor". There are many cool new features such as voice acting, controller support and even more!
Check out the blog post about the upcoming update:
https://cpfr.gitlab.io/the-fire-of-ardor/blog/2024-05-22-a-late-…
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