Hello everyone!
Welcome to the Weekly Update!
This week I have been working a lot on the Sewers. Which was the first area in the original game. The first area of the sewers is the same as the original game, but the second area is completely different. Everything is designed around the monster’s mechanics. It was a bit of a slow start but this is what I did:
-I created about half of the sprites for the Monster in the Sewers. (Which took a lot of time.)
-I wrote more dialog, and I even worked out a whole lot of story stuff, and wrote it down.
It’s great to be back again! However the past 2 weeks have had their setbacks.
Last week I lost a lot of graphics for the game, that I just designed. And this week Gamemaker decided that I should learn to save more often, and froze. I lost about a hour of progress. But I did recreate everything.
I did more small stuff last week, but to be honest I can’t remember what exactly…
Removing a lot of bugs was one of the things I did. And creating some stuff that I do want to keep a secret until the game comes out :)
I will give you one hint: This change will Greatly increase Replayability. :D (Or at least make everyone’s experience unique.)
Oops I said too much!
All that I have left for this news update is this screenshot:
It’s the new part of the sewers. The font might look a bit weird but I’ll fix this later.
Well… I’m all out of information for now :) I will be back in 2 weeks. (Vacation and stuff :P) And I will update you guys again!
Thanks so much for reading!
~Joël
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