Game
Breath

4 years ago

Working on visuals improvements for my #indiegame Breath... created that gore texture using ShaderGraph :D
#gamedev #madewithunity
Breath is also on #steam:
https://store.steampowered.com/app/1475350/Breath/
PT-BR:


PT-BR:
Trabalhando em algumas melhorias gráficas para o Breath e acabei criando essa textura Gore com shader graph :D

Breath também está disponível na Steam!
Breath no Steam (steampowered.com)



0 comments

Loading...

Next up

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)

Breath is already available on Steam, update soon! PT-BR:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br:

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.