
Okay so here is the working shop for buying ships. What i want to add to this is that in the empty space in the middle I’m going to add the stats on each ship so you actually know what your buying before hand.

Okay so here is the working shop for buying ships. What i want to add to this is that in the empty space in the middle I’m going to add the stats on each ship so you actually know what your buying before hand.
Little Update So I have fixed a bug that has been breaking the shop. But hey now it works and i have even put in a description for the ships. Now im going to keep working on the debris and soon reworking the starting cutscene.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game model🗿
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I worked so hard to get all four of them to the end safely, but then...
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Levels' maps.
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
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