8 days ago

would you rather have a consistent style for your fnaf fangame series or different aesthetics and theming for each installment

for example, your first game would look like a normal scott-styled game, but your second game will look like banshee's

plz reply


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so ya'll remember Shed 17, that one Thomas and Friends parody where the trains are actually biofused humans?

yeah, i tried making a fangame concept out of that but i later thought it was ambitious

this would've been complex to code despite its uniqueness,

ok this was a BUSY ASS week i really don't think i can release the game this friday

the best you can see this game launch is next week, AGAIN, but at least i won't have a destroyed sleep schedule because of school

stay tuned & sorry for the inconvenience!

i'm gonna tweak out and crash out and fuck out

And what is an Endo without its suit

#MyLastGame I last played Red Oddities Museum WOW SHAMELESS PLUG GO FOLLOW IT THE GAME IS RELEASING THIS WEEK

https://gamejolt.com/games/red-island/999174

William Afton and his stupid purple car he cared about more than his KIDS

i still find this funny

if you made a fnaw game, how would you make it stand out and give it a unique identity?

circus freaks is a good example because it uses 3d rooms rather than the same old google image aesthetic every single fangame uses

please answer in the comments

Environment Work As Of Late

JUST KIDDING! The game's now out for you to play!

Please report any bugs you find here at Red Oddities Museum and I'll patch it, enjoy!