
2 years ago
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that me but in arras.io
art comission.
"Our work is never over" they said.
Why walk when you can jump?
Levels' maps.
Only true badasses may pass! #conceptart #art #gamedesign
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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