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Why the Hell did we Only Bring 1 Gun
5 years ago

WTHWB1G Update 0.2.1 (still Alpha Build)

Hello, back again with yours truly! Currently, we are honestly very behind schedule, not gonna make any excuses here... But anyways please read the article on how we have improved our Alpha Build!


In this update, we have now included the menu screen. We have also included new animations and improved sprites for the zombies and for the punching mechanic. The camera is now done and improved. That's all for now... Stay tuned!



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Devlog #1 Engine-Proof

Hello guys! Here is our first devlog of Project Lost Memory, we are proud to present our first barely functional version of the game with most of the prototype of the core design implemented, please read the article for more info!

WTHWB1G ver 0.1.0 (Engine proof build)

Hello everyone! As you can see we have finally posted the very first build of the game! This build is currently very buggy. Please read the article for more info on the bugs and the controls of the game.

Shadow The Hedgehog X pixel art

it happens

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Sometimes Aeron needs a friend to help him out in tight situations.

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.