So its odd, it imports into vrchat, the model works and has a low polygon count, however

Eyeballs magically float above the head

some Faces are just invisible, even tho I made sure all the Normals are facing Outside via Blender

the textures have weird white and brown lines all over the beak and body
Its gonna take days of research to find fixes for these errors so I'm in need of a Break, I'm not giving up, just getting some rest, and probably make some Youtube Videos for fun
9 comments