2 years ago

Ya know this Community be kinda dead. I mean sure; We [AKA Me since i manage the Community here [Since Mike is banned unfortantly]] havent made any huge Updates or reveals for DR:BtD.

We are still working on it behind the Scenes, just... kinda slowly.




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Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

Hey, I am a little late to the Undertale Anniversary, but I finally got around making this!

Not much, and not perfect, but I wanted to Animate Crosson in his Battle Animation (Per Blockbench).

Yes I took "Inspiration" from Muffet lol

FreeFallTower Lady Secret Boss (Intro) in a Nutshell:

Times a little rough for me currently, but I'll survive.

Not much I wanna say; Just a simple Crosson Artwork. And remember: Always have a Back-Up of your Creations somewhere!

Been feeling like Re-Spriting Dr. Icede to be a bit more Polished (But also a litle smaller)

If that doesnt make Icede more liked; Idk what will..

Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)

And I also made Rattle's Sprite, although It still needs work/refinement.

What ya guys think so far?

So uh.. lot of competition for the Green Prequel. Thats.. something ig.

Eitherway; More Concepts from my Side for my take on UNDERTALE: Green & Purple.

So.. this is what we have currently?

Do leave some of the Theories that either turned out True or got broken by the new Chapters (Chess Theory, Secret Bosses & FREEDOM Leitmotif, etc) in the Comments if you can!

Anyone feeling similiar?