After getting some much needed rest and some personal happenings, i have managed to get the base game working again on Cardboard.
Turns out some cached unity data on my smartphone was blocking any and all attempts at reinstalling cardboard.
I will continue working on it a little bit more though, as this version has quite a low fps and I figured out that the smooth follow UI is actually more in the way than helpful, so i’ll look into a solution for that.
Regardless of I will be able to fix those issues in time for you to enjoy, I hereby present you the slightly desorientating and low fps version:
https://drive.google.com/file/d/0B6pJqjLfH8PVT0VtRURYVGtQUWs/view?usp=sharing
(Please note this version is purely for entertainment purposes only, this is not part of the competition and does not have the required GameJolt API as a result, I assume this will not harm my entry in the competition.)
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