4 months ago

Yea! Rebuilt the Eating/Reaction system!

Now the Food has a direct effect on the reaction instead of it being random.

Testing Player eating:

Carrots = Unhappy

Baked Banato = Angry

All other food = Happy

Next I need to swap that to NPC likes/dislikes


Now. NPC's have a Favourite Item and a Hated Item.

But should I give them a list of things that the like and dislike as well. Or just have them like and dislike categories of items.

Hmmm. The first option is more unique, but the second is much easier and requires less data stored...



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Happy Sunday everyone! Hope you all had a great week!

I'm off to lunch, then when I get back I think I'll set up the blacksmith building!

About time the Goblins had more things they can do.

Please look after yourselves and have a fantastic day!💚

Goblin NPC "using" the Oven in a Restaurant. There's 3 places they can stand in front of the Oven, but I got unlucky recording this X'D

I got bad rng recording this, but it works.

Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!

Start the quest: http://gamejolt.com/#quest

Game Jolt has given out all of their free Steam keys!

Today I'm mostly just cleaning up the code from the last couple days, so please enjoy my Goblins dancing. Thank you.

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

WOOP! Added a Till to the Restaurants and made it so you can trade with a Goblin that's running it without having to talk to them specifically.

Added a [Specials Board] outside Goblin Restaurants so you can check what's been specially prepared that day!

I need to rework shop menu's again, I like having the option to buy different rarity of items, but it's way too cluttered.

so darn cute 😭🥺 edit: i'm having lasagna for dinner by coincidence, lol