2 years ago

Yea! Rebuilt the Eating/Reaction system!

Now the Food has a direct effect on the reaction instead of it being random.

Testing Player eating:

Carrots = Unhappy

Baked Banato = Angry

All other food = Happy

Next I need to swap that to NPC likes/dislikes


Now. NPC's have a Favourite Item and a Hated Item.

But should I give them a list of things that the like and dislike as well. Or just have them like and dislike categories of items.

Hmmm. The first option is more unique, but the second is much easier and requires less data stored...



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Oh actually, one more 10 pull because the daily check in gave me enough to do it!😅

CHONK-Y-CHU!

CHONK-Y-CHU!

CHONK-Y-CHU!

"Slight Intrusion"

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

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Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

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Enter here: https://bit.ly/FirstStand

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Please look after yourselves and stay safe out there. Keep being awesome!

Last 10 pull to use up my free points

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Totally forgot to post this, thanks so much for the support last month! I really appreciate you all!

(ugh laptop was struggling to record this )