Game
The Return to Bloody Nights (Classic)
2 years ago

Yes, next update introduces Less dialogue and more visuals in some sections. Tho, i'm still up for making dialogues main source of lore in the game. I understand that you would like to recieve all needed information in 15 seconds but it's not that easy.




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As a young & dedicated developer, I'm committed to growth and improvement. Original was a pretty good game but we want more. Please share your feedback on the original TRTBN and your suggestions for enhancements in the upcoming VR remake.

There is still very much active community on FNAF World on steam, pretty impressive lol after all these years. Anyway, today later i will show you something im drawing rn

One Night at Freddy Fazbear releases June 20th! Follow the page for it - https://gamejolt.com/games/onenightatfreddyfazbears/288429

Finally finished. Toy Chica from FNAF 2 Art in spirit of the artstyle by @goodbyellow on X

Was inspirational to see his work so i thought to give it a try and im glad of the results. Gonna continue with this artstyle for some other characters.

Quick SpeedPaint I did before going to work in 10 minutes.

Exaggerating the shapes actually makes it easier to draw. Well, I did what I do best.

Hornet from Hallow Night Silksong art coming later today, based of a model art on X. Will show later more.

Drew a sketch of Toy Chica, inspired by the style of an artist on X(https://x.com/goodbyellow) who makes pretty cool bold drawings without complex shading with squared simplified curves. Will finish it later today.

Trying to draw the comic book William im making for Bloody Nights, tried the Azoinab style of drawing (An artist on twitter) and honestly, i kinda like it, its easy to make and would speed up making my comics instead of making them too detailed as before.

Dude's doodle from recent DLC for Brain Damage

WIP

The Return to Bloody Nights - Thank You for Playing! 10 Million views on Markiplier video, over 20.000 Followers and more than 600.000 Downloads worldwide! This is an incredible achievement for us, me as a developer and I appreciate all of your support!