5 years ago

yes




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Haha I ate myself ๐Ÿ˜Ž biggest flex. How many people can say that?

(I am aroace please do not make suggestive comments!)

Status report

Added more dialogue, currently working on day two. I'm sorry for the lack of activity. Anyways take this picture of the main menu.

Current ETA of demo: April 1st (No, there won't be an April fools demo)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Showing off player 2 ๐Ÿ˜Ž

What do you think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669